âïļtrace_t
trace_t datatype
fraction
float
percentage of the path the trace went (0 - 1)
ent_index
number
index of impacted entity if any
hitbox
number
impacted hitbox if any
hitgroup
number
impacted hitgroup if any
plane_normal
math.vec3
surface plane's normal vector
plane_dist
float
plane distancecontents
allsolid
boolean
if true then the plane is not valid
startsolid
boolean
if true then the initial point was in a solid area
fractionleftsolid
float
time left a solid, only valid if started in solid
contents
number
-
disp_flags
number
-
weapon_type
number
the type of weapon
surface_name
string
-
surface_props
number
-
surface_flags
number
-
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