âïļentity
entity datatype
Entity
get_index
Returns:
entity index
number
is_player
Returns:
whether or not the entity is a player
boolean
get_class
Returns:
entity's class name
string
get_prop
name
string
prop name
â
table index
number
index of prop if it is an array
0
Returns:
prop's value
set_prop
name
string
prop name
table index
number
index of prop if it is an array
value
any
value to set prop to
Usage:
Sets prop's value.
is_alive
Returns:
whether or not the entity is alive
boolean
get_esp_alpha
Returns:
esp alpha (0 - 255)
float
Player
is_valid
Returns:
true if the player is alive and not dormant
boolean
is_enemy
Returns:
true if the player is an enemy
boolean
get_player_info
Returns:
the player's info
get_bbox
Returns:
x1
number
y1
number
x2
number
y2
number
Only works on enemy players!
get_weapon
Returns:
the player's active weapon
get_eye_position
Returns:
x
number
y
number
z
number
get_hitbox_position
hitbox_index
number
the hitbox id
Returns:
x
number
y
number
z
number
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